篮球图案程序代码是什么

时间:2025-01-29 23:47:36 手机游戏

篮球图案程序代码示例如下:

使用turtle模块绘制篮球

```python

import turtle

设置画布大小和背景色

screen = turtle.Screen()

screen.bgcolor("black")

screen.setup(500, 500)

创建篮球形状

ball_shape = ((0, -30), (-10, -20), (-30, -10), (-40, 0), (-30, 10), (-10, 20), (0, 30), (10, 20), (30, 10), (40, 0), (30, -10), (10, -20))

绘制篮球

ball = turtle.Turtle()

ball.shape("circle")

ball.shapesize(2, 2, 0)

ball.color("orange")

ball.fillcolor("orange")

ball.penup()

for point in ball_shape:

ball.goto(point)

ball.pendown()

隐藏画笔

ball.hideturtle()

结束绘制

turtle.done()

```

使用pygame库制作篮球游戏

```python

import pygame

import random

初始化游戏

pygame.init()

定义窗口尺寸

screen_width = 800

screen_height = 600

创建游戏窗口

screen = pygame.display.set_mode((screen_width, screen_height))

pygame.display.set_caption("篮球游戏")

加载篮球和篮筐图片

ball_img = pygame.image.load("ball.png")

hoop_img = pygame.image.load("hoop.png")

获取篮球和篮筐的尺寸

ball_size = ball_img.get_size()

hoop_size = hoop_img.get_size()

设置篮球的初始位置和速度

ball_x = screen_width // 2 - ball_size // 2

ball_y = 20

ball_speed_x = 0

ball_speed_y = 0

设置篮筐的初始位置

hoop_x = screen_width // 2 - hoop_size // 2

hoop_y = screen_height - hoop_size

标记篮球是否进过篮筐

scored = False

running = True

while running:

for event in pygame.event.get():

if event.type == pygame.QUIT:

running = False

更新篮球位置

ball_x += ball_speed_x

ball_y += ball_speed_y

检查篮球是否进篮筐

if ball_y + ball_size >= hoop_y and ball_x + ball_size >= hoop_x and ball_x - ball_size <= hoop_x and ball_y - ball_size <= hoop_y:

scored = True

ball_speed_y = -ball_speed_y 篮球弹出篮筐

清除屏幕

screen.fill((255, 255, 255))

绘制篮球和篮筐

screen.blit(ball_img, (ball_x, ball_y))

screen.blit(hoop_img, (hoop_x, hoop_y))

更新屏幕

pygame.display.flip()

结束游戏

pygame.quit()

```

这些代码示例分别展示了如何使用turtle模块绘制一个简单的篮球形状,以及使用pygame库制作一个基本的篮球游戏。你可以根据自己的需求选择合适的代码进行学习和修改。