扫雷游戏的编程实现可以分为多个步骤,包括初始化游戏板、布置地雷、显示数字、处理用户输入和判断游戏胜负等。以下是一个基本的C语言实现框架:
1. 初始化游戏板
```c
void InitBoard(char board[ROWS][COLS], int rows, int cols, char set){
int i = 0;
for (i = 0; i < rows; i++) {
int j = 0;
for (j = 0; j < cols; j++) {
board[i][j] = set;
}
}
}
```
2. 布置地雷
```c
void SetMine(char board[ROWS][COLS], int row, int col){
int count = EASY_COUNT; // 10个雷
while (count) {
int x = rand() % (row + 1) + 1;
int y = rand() % (col + 1) + 1;
if (board[x][y] != '1') {
board[x][y] = '1';
count--;
}
}
}
```
3. 显示数字
```c
void DisplayNumber(char board[ROWS][COLS], int row, int col){
int mines = 0;
for (int i = -1; i <= 1; i++) {
for (int j = -1; j <= 1; j++) {
if (i == 0 && j == 0) continue;
int x = row + i;
int y = col + j;
if (x >= 0 && x < ROWS && y >= 0 && y < COLS && board[x][y] == '1') {
mines++;
}
}
}
board[row][col] = mines + '0';
}
```
4. 处理用户输入
```c
void ProcessInput(char board[ROWS][COLS], int row, int col, int *rowClicked, int *colClicked){
int x = *rowClicked;
int y = *colClicked;
if (board[x][y] == '1') {
printf("Game Over!\n");
exit(0);
} else {
DisplayNumber(board, x, y);
*rowClicked = x;
*colClicked = y;
}
}
```
5. 判断游戏胜负
```c
int CheckWin(char board[ROWS][COLS], int rows, int cols){
int mines = 0;
for (int i = 0; i < rows; i++) {
for (int j = 0; j < cols; j++) {
if (board[i][j] == '1') {
mines++;
}
}
}
return mines == 0;
}
```
6. 主函数
```c
int main(){
char board[ROWS][COLS] = {'0'};
int rows = 10;
int cols = 10;
int numMines = 20;
int rowClicked = 0;
int colClicked = 0;
srand(time(NULL));
InitBoard(board, rows, cols, '.');
SetMine(board, rows, cols);
while (1) {
printf("Current Board:\n");
for (int i = 0; i < rows; i++) {
for (int j = 0; j < cols; j++) {
printf("%c ", board[i][j]);
}
printf("\n");
}
printf("Enter row and column to click (0-based index): ");
scanf("%d %d", &rowClicked, &colClicked);
ProcessInput(board, rowClicked, colClicked, &rowClicked, &colClicked);
if (CheckWin(board, rows, cols)) {
printf("Congratulations! You won!\n");
break;
}
}
return 0;
}
```
总结
以上代码实现了一个基本的扫雷游戏框架,包括初始化游戏板、布置地雷、显示数字、处理用户输入和判断游戏胜负等功能。你可以根据需要进一步扩展和优化这个框架,例如添加更多功能、改进用户界面和交互