用编程怎么做扫雷游戏

时间:2025-01-27 07:05:51 网络游戏

扫雷游戏的编程实现可以分为多个步骤,包括初始化游戏板、布置地雷、显示数字、处理用户输入和判断游戏胜负等。以下是一个基本的C语言实现框架:

1. 初始化游戏板

```c

void InitBoard(char board[ROWS][COLS], int rows, int cols, char set){

int i = 0;

for (i = 0; i < rows; i++) {

int j = 0;

for (j = 0; j < cols; j++) {

board[i][j] = set;

}

}

}

```

2. 布置地雷

```c

void SetMine(char board[ROWS][COLS], int row, int col){

int count = EASY_COUNT; // 10个雷

while (count) {

int x = rand() % (row + 1) + 1;

int y = rand() % (col + 1) + 1;

if (board[x][y] != '1') {

board[x][y] = '1';

count--;

}

}

}

```

3. 显示数字

```c

void DisplayNumber(char board[ROWS][COLS], int row, int col){

int mines = 0;

for (int i = -1; i <= 1; i++) {

for (int j = -1; j <= 1; j++) {

if (i == 0 && j == 0) continue;

int x = row + i;

int y = col + j;

if (x >= 0 && x < ROWS && y >= 0 && y < COLS && board[x][y] == '1') {

mines++;

}

}

}

board[row][col] = mines + '0';

}

```

4. 处理用户输入

```c

void ProcessInput(char board[ROWS][COLS], int row, int col, int *rowClicked, int *colClicked){

int x = *rowClicked;

int y = *colClicked;

if (board[x][y] == '1') {

printf("Game Over!\n");

exit(0);

} else {

DisplayNumber(board, x, y);

*rowClicked = x;

*colClicked = y;

}

}

```

5. 判断游戏胜负

```c

int CheckWin(char board[ROWS][COLS], int rows, int cols){

int mines = 0;

for (int i = 0; i < rows; i++) {

for (int j = 0; j < cols; j++) {

if (board[i][j] == '1') {

mines++;

}

}

}

return mines == 0;

}

```

6. 主函数

```c

int main(){

char board[ROWS][COLS] = {'0'};

int rows = 10;

int cols = 10;

int numMines = 20;

int rowClicked = 0;

int colClicked = 0;

srand(time(NULL));

InitBoard(board, rows, cols, '.');

SetMine(board, rows, cols);

while (1) {

printf("Current Board:\n");

for (int i = 0; i < rows; i++) {

for (int j = 0; j < cols; j++) {

printf("%c ", board[i][j]);

}

printf("\n");

}

printf("Enter row and column to click (0-based index): ");

scanf("%d %d", &rowClicked, &colClicked);

ProcessInput(board, rowClicked, colClicked, &rowClicked, &colClicked);

if (CheckWin(board, rows, cols)) {

printf("Congratulations! You won!\n");

break;

}

}

return 0;

}

```

总结

以上代码实现了一个基本的扫雷游戏框架,包括初始化游戏板、布置地雷、显示数字、处理用户输入和判断游戏胜负等功能。你可以根据需要进一步扩展和优化这个框架,例如添加更多功能、改进用户界面和交互