裁片计算程序通常用于图形处理中,对线段或图形进行裁剪。以下是一个基于Cohen-Sutherland裁剪算法的裁片计算程序示例,该算法通过计算线段与窗口边界的交点,并据此生成裁剪代码来实现裁剪。
```c
include include // 定义裁剪窗口的左下角和右上角坐标 int xw_min = 100, yw_min = 200; int xw_max = 800, yw_max = 600; // 定义编码函数,返回线段端点的裁剪代码 void encode(int x, int y, int *code, int xl, int xr, int yb, int yt) { int c = 0; if (x < xl) c |= LEFT; else if (x > xr) c |= RIGHT; if (y < yb) c |= BOTTOM; else if (y > yt) c |= TOP; *code = c; } // Cohen-Sutherland裁剪算法主函数 int CohenSutherland(POINT p1, POINT p2) { int code1, code2, done = 0; int x1 = p1.x, y1 = p1.y; int x2 = p2.x, y2 = p2.y; // 对两个端点进行编码 encode(x1, y1, &code1, xw_min, xw_max, yw_min, yw_max); encode(x2, y2, &code2, xw_min, xw_max, yw_min, yw_max); // 循环直到两个端点都被裁剪或接受 while (!done) { if ((code1 & code2) != 0) { // 如果两个端点都被裁剪 done = 1; } else { if ((code1 & LEFT) != 0) { // 线段与左边界相交 int x_intersection = xl; y_intersection = (y1 + y2) / 2.0; } else if ((code1 & RIGHT) != 0) { // 线段与右边界相交 int x_intersection = xr; y_intersection = (y1 + y2) / 2.0; } else if ((code1 & BOTTOM) != 0) { // 线段与下边界相交 int y_intersection = yb; x_intersection = (x1 + x2) / 2.0; } else if ((code1 & TOP) != 0) { // 线段与上边界相交 int y_intersection = yt; x_intersection = (x1 + x2) / 2.0; } else { // 线段完全在窗口内 done = 1; } if (!done) { // 更新端点坐标 if ((code1 & LEFT) != 0 || (code1 & RIGHT) != 0) { x1 = x_intersection; y1 = y_intersection; } if ((code1 & BOTTOM) != 0 || (code1 & TOP) != 0) { x2 = x_intersection; y2 = y_intersection; } // 对新的端点进行编码 encode(x1, y1, &code1, xw_min, xw_max, yw_min, yw_max); encode(x2, y2, &code2, xw_min, xw_max, yw_min, yw_max); } } } return code1; } int main() { POINT p1 = {100, 100}; POINT p2 = {700, 600}; int code = CohenSutherland(p1, p2); if (code == 0) { printf("线段完全在窗口内\n"); } else { printf("线段被裁剪,裁剪代码: %d\n", code); } return 0; } ``` 说明: 对线段端点进行裁剪编码,返回一个4位的二进制数,表示线段与窗口边界的相对位置。 Cohen-Sencode函数: