编程地球代码怎么写的啊

时间:2025-01-27 20:08:06 网络游戏

编程地球代码的实现方式有多种,以下是一些具体示例和代码片段:

使用turtle库实现地球自转和随机移动

```python

import turtle

创建地球、火箭和宇宙背景

sun = turtle.Turtle()

earth = turtle.Turtle()

moon = turtle.Turtle()

day = turtle.Turtle()

screen = turtle.Screen()

设置地球自转

def rotate_earth():

for _ in range(360):

earth.right(5)

screen.ontimer(rotate_earth, 1000) 每秒旋转5度

设置地球随机移动

def move_earth():

earth.penup()

earth.goto(random.randint(-500, 500), random.randint(-500, 500))

earth.pendown()

初始化

screen.tracer(0, 30)

screen.bgpic('background.gif')

screen.register_shape('sun.gif')

screen.register_shape('earth.gif')

screen.register_shape('moon.gif')

sun.shape('sun.gif')

earth.shape('earth.gif')

moon.shape('moon.gif')

day.penup()

day.hideturtle()

day.color('white')

day.goto(-450, -260)

运行程序

rotate_earth()

move_earth()

screen.mainloop()

```

使用OpenGL图形库实现地球旋转

```python

import pygame

from OpenGL.GL import *

from OpenGL.GLUT import *

angle = 0

def init():

pygame.init()

pygame.display.set_mode((800, 600), pygame.OPENGL | pygame.DOUBLEBUF)

gluPerspective(45, (800/600), 0.1, 50.0)

glTranslate(0.0, 0.0, -5.0)

glEnable(GL_DEPTH_TEST)

def display():

global angle

glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)

glRotatef(angle, 0.0, 1.0, 0.0) 绕y轴旋转

glColor3f(0.0, 0.0, 1.0)

glutWireSphere(1.0, 20, 20)

angle += 0.5

pygame.display.flip()

def main():

init()

while True:

for event in pygame.event.get():

if event.type == pygame.QUIT:

return

main()

```

使用C++和osgEarth库实现地球模拟

```cpp

include

include

include

int main(int argc, char argv) {

osg::ref_ptr viewer = new osgViewer::Viewer();

osg::ref_ptr map = new Map;

osgEarth::Drivers::GDALOptions layerOpt;

layerOpt.url() = osgEarth::URI("E:\\vs2010Progam Files\\osgVR74\\osgVR74\\world.tif");

std::string fileName = "E:\\vs2010Progam Files\\osgVR74\\osgVR74\\world.tif";

osg::ref_ptr newLayer = new Layer("world", layerOpt);

map->addLayer(newLayer);

viewer->setSceneData(map);

return viewer->run();

}

```

使用Cesium库实现地球旋转

```javascript

const viewer = new Cesium.Viewer('cesiumContainer', {

animation: false,

timeline: false

});

```

这些示例展示了如何使用不同的编程语言和库来实现地球的自转、随机移动、旋转和模拟。你可以根据自己的需求和编程环境选择合适的方法。