方块编程代码怎么写出来

时间:2025-01-27 02:41:25 网络游戏

编写方块编程代码需要根据所使用的编程语言和绘图库来进行。以下是使用Python和JavaScript分别编写绘制方块的示例代码:

Python 示例代码

```python

import turtle

def draw_square(length):

turtle.speed(1)

for _ in range(4):

turtle.forward(length)

turtle.right(90)

turtle.penup()

turtle.goto(-100, 100)

turtle.pendown()

length = 200

draw_square(length)

turtle.done()

```

JavaScript 示例代码

```javascript

// 获取canvas元素

var canvas = document.getElementById("myCanvas");

var ctx = canvas.getContext("2d");

// 定义函数绘制方块

function drawSquare(x, y, length) {

ctx.beginPath();

ctx.rect(x, y, length, length);

ctx.stroke();

}

// 设定方块的位置和尺寸

var x = 50;

var y = 50;

var length = 200;

// 调用函数绘制方块

drawSquare(x, y, length);

```

使用 Pygame 库编写俄罗斯方块

```python

import pygame

import random

一些常量,像屏幕大小,方块大小啥的

SCREEN_WIDTH = 600

SCREEN_HEIGHT = 800

BLOCK_SIZE = 30

颜色,用 RGB 表示

BLACK = (0, 0, 0)

WHITE = (255, 255, 255)

RED = (255, 0, 0)

初始化 Pygame

pygame.init()

screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT))

pygame.display.set_caption("方块消除")

方块形状的设计

SHAPES = [

[[1, 1, 1], [0, 1, 0]], I形

[[1, 1], [1, 1]], O形

[[1, 1, 1], [0, 1, 0]], T形

[[1, 1, 1], [1, 0, 0]], L形

[[1, 1, 1], [0, 0, 1]], J形

[[1, 1, 0], [0, 1, 1]], S形

[[0, 1, 1], [1, 1, 0]] Z形

]

class Block:

def __init__(self):

self.shape = random.choice(SHAPES)

self.color = random.choice([BLACK, WHITE, RED])

def draw(self, screen, x, y):

for y_pos, row in enumerate(self.shape):

for x_pos, cell in enumerate(row):

if cell:

pygame.draw.rect(screen, self.color, (x + x_pos * BLOCK_SIZE, y + y_pos * BLOCK_SIZE, BLOCK_SIZE, BLOCK_SIZE))

def main():

running = True

while running:

for event in pygame.event.get():

if event.type == pygame.QUIT:

running = False

screen.fill(WHITE)

生成方块并绘制

block = Block()

block_x = (SCREEN_WIDTH - block.shape * BLOCK_SIZE) // 2

block_y = 0

block.draw(screen, block_x, block_y)

pygame.display.flip()

if __name__ == "__main__":

main()

```

这些示例代码分别展示了如何使用不同的编程语言和库来绘制方块。你可以根据自己的需求和熟悉程度选择合适的编程语言和库来实现方块编程。