粽子的有趣编程怎么写

时间:2025-01-26 10:56:26 网络游戏

使用Python和turtle库

```python

from turtle import *

def draw_zongzi(length, width):

pendown()

seth(0)

fd(length)

绘制粽子的结

circle(length / 2, 90)

fd(width)

right(45)

fd(length / 2)

right(90)

fd(width)

right(45)

fd(length / 2)

home()

mainloop()

设置画布大小

turtle.setup(400, 400)

画粽子皮

turtle.penup()

turtle.goto(-150, 0)

turtle.pendown()

draw_zongzi(100, 50)

```

使用Python和pygame库

```python

import pygame

class Player(pygame.sprite.Sprite):

def __init__(self):

pygame.sprite.Sprite.__init__(self)

self.image = pygame.image.load('zongzi.png') 假设有一个名为zongzi.png的粽子图片

self.rect = self.image.get_rect()

def update(self):

控制粽子方向

keys = pygame.key.get_pressed()

if keys[pygame.K_UP]:

self.rect.y -= 5

if keys[pygame.K_DOWN]:

self.rect.y += 5

if keys[pygame.K_LEFT]:

self.rect.x -= 5

if keys[pygame.K_RIGHT]:

self.rect.x += 5

防止粽子跑出边界

if self.rect.top < 0 or self.rect.bottom > 600 or self.rect.left < 0 or self.rect.right > 800:

触底反弹

if self.rect.bottom > 600:

self.rect.bottom = 600

self.rect.y -= 10

if self.rect.top < 0:

self.rect.top = 0

self.rect.y += 10

if self.rect.left < 0:

self.rect.left = 0

self.rect.x -= 10

if self.rect.right > 800:

self.rect.right = 800

self.rect.x += 10

初始化pygame

pygame.init()

screen = pygame.display.set_mode((800, 600))

clock = pygame.time.Clock()

创建精灵组

all_sprites = pygame.sprite.Group()

zongzi = Player()

all_sprites.add(zongzi)

running = True

while running:

for event in pygame.event.get():

if event.type == pygame.QUIT:

running = False

all_sprites.update()

screen.fill((255, 255, 255))

all_sprites.draw(screen)

pygame.display.flip()

clock.tick(60)

pygame.quit()

```

使用JavaScript和HTML5 Canvas