方块编程代码怎么写的

时间:2025-01-26 05:49:00 网络游戏

方块编程代码可以使用不同的编程语言来实现,例如Python、JavaScript等。下面我将分别提供Python和JavaScript的示例代码。

Python示例(使用Pygame库)

```python

import pygame

import random

初始化pygame

pygame.init()

设置窗口大小

screen_width = 300

screen_height = 600

screen = pygame.display.set_mode((screen_width, screen_height))

设置窗口标题

pygame.display.set_caption("俄罗斯方块")

定义颜色

BLACK = (0, 0, 0)

WHITE = (255, 255, 255)

RED = (255, 0, 0)

GREEN = (0, 255, 0)

BLUE = (0, 0, 255)

设置帧率

clock = pygame.time.Clock()

fps = 30

游戏主循环

running = True

while running:

for event in pygame.event.get():

if event.type == pygame.QUIT:

running = False

清屏

screen.fill(WHITE)

生成方块并下落

block_shape = random.choice(SHAPES)

block_x = (screen_width - block_shape * BLOCK_SIZE) // 2

block_y = 0

游戏主循环

while True:

for event in pygame.event.get():

if event.type == pygame.QUIT:

running = False

elif event.type == pygame.KEYDOWN:

if event.key == pygame.K_LEFT:

block_x -= BLOCK_SIZE

elif event.key == pygame.K_RIGHT:

block_x += BLOCK_SIZE

elif event.key == pygame.K_UP:

block_y -= BLOCK_SIZE

elif event.key == pygame.K_DOWN:

block_y += BLOCK_SIZE

检测碰撞和消除行

if block_y + len(block_shape) > screen_height:

running = False

else:

for row in range(len(block_shape)):

for col in range(len(block_shape[row])):

if block_x + col < 0 or block_x + col >= screen_width or block_y + row < 0 or screen[block_y + row][block_x + col] != 0:

running = False

break

if running == False:

break

绘制方块

for row in range(len(block_shape)):

for col in range(len(block_shape[row])):

if block_shape[row][col] == 1:

pygame.draw.rect(screen, BLUE, (block_x + col * BLOCK_SIZE, block_y + row * BLOCK_SIZE, BLOCK_SIZE, BLOCK_SIZE))

更新屏幕

pygame.display.flip()

clock.tick(fps)

pygame.quit()

```

JavaScript示例(使用HTML5 Canvas)