如何编程软件做出贪吃蛇

时间:2025-01-24 19:48:07 主机游戏

准备工作

安装Pygame库

```bash

pip install pygame

```

游戏的基本思路

贪吃蛇游戏的核心规则是玩家控制一条蛇在游戏区域内移动,蛇通过吃食物来增长身体长度,同时不能撞到墙壁或者自己的身体,否则游戏结束。

代码实现

```python

import pygame

import random

初始化Pygame

pygame.init()

设置游戏窗口相关参数

screen_width = 640

screen_height = 480

screen = pygame.display.set_mode((screen_width, screen_height))

pygame.display.set_caption("Snake Game")

定义蛇和食物的相关属性

snake_block = 20

food_block = 20

snake_pos = [[100, 50], [90, 50], [80, 50]]

snake_speed = 20

颜色定义

WHITE = (255, 255, 255)

GREEN = (0, 255, 0)

RED = (255, 0, 0)

BLACK = (0, 0, 0)

游戏时钟

clock = pygame.time.Clock()

游戏主循环

while True:

for event in pygame.event.get():

if event.type == pygame.QUIT:

pygame.quit()

sys.exit()

获取键盘输入

keys = pygame.key.get_pressed()

if keys[pygame.K_UP]:

snake_pos.insert(0, [snake_pos, snake_pos - snake_speed])

if keys[pygame.K_DOWN]:

snake_pos.insert(0, [snake_pos, snake_pos + snake_speed])

if keys[pygame.K_LEFT]:

snake_pos.insert(0, [snake_pos - snake_speed, snake_pos])

if keys[pygame.K_RIGHT]:

snake_pos.insert(0, [snake_pos + snake_speed, snake_pos])

碰撞检测

if snake_pos in snake_pos[1:]:

pygame.quit()

sys.exit()

生成食物

food_pos = [random.randrange(1, (screen_width//food_block)) * food_block, random.randrange(1, (screen_height//food_block)) * food_block]

清屏

screen.fill(BLACK)

绘制蛇

for pos in snake_pos:

pygame.draw.rect(screen, GREEN, pygame.Rect(pos, pos, snake_block, snake_block))

绘制食物

pygame.draw.rect(screen, RED, pygame.Rect(food_pos, food_pos, food_block, food_block))

更新显示

pygame.display.flip()

控制帧率

clock.tick(10)

```

代码解释

初始化Pygame

```python

pygame.init()

```

设置游戏窗口

```python

screen_width = 640

screen_height = 480

screen = pygame.display.set_mode((screen_width, screen_height))

pygame.display.set_caption("Snake Game")

```

定义蛇和食物的相关属性

```python

snake_block = 20

food_block = 20

snake_pos = [[100, 50], [90, 50], [80, 50]]

snake_speed = 20

```

颜色定义