用编程做棋盘的方法有很多种,这里提供几种常见的方法和代码示例:
1. 使用Python绘制围棋棋盘
```python
def draw_board(size):
打印棋盘行号
print(" ", end="")
for i in range(size):
print(chr(ord('A') + i), end=" ")
print()
打印棋盘格子
for i in range(size):
打印行号
print(i + 1, end=" ")
打印棋盘格子
for j in range(size):
if (i + j) % 2 == 0:
print(" ", end=" ")
else:
print("X", end=" ")
print()
测试代码
size = 19
draw_board(size)
```
2. 使用Python绘制逻辑棋盘
```python
import random
import time
定义棋盘大小
N = 5
定义棋盘类
class LogicBoard:
def __init__(self, size):
self.size = size
self.board = self.create_board()
创建初始棋盘
def create_board(self):
board = [['-' for _ in range(self.size)] for _ in range(self.size)]
return board
显示棋盘
def display_board(self):
for row in self.board:
print(' '.join(row))
print("\n")
在指定位置放置棋子
def place_piece(self, x, y, piece):
self.board[x][y] = piece
测试代码
board = LogicBoard(N)
board.display_board()
board.place_piece(2, 2, 'X')
board.place_piece(3, 3, 'O')
board.display_board()
```
3. 使用Python和Turtle绘制中国象棋棋盘
```python
import turtle
定义画布大小及顶点位置
turtle.setup(800, 600)
turtle.speed(0)
定义画笔
pen = turtle.Turtle()
绘制横线
for x in range(1, 21):
pen.forward(180)
pen.penup()
pen.goto(0, -x * 10)
pen.pendown()
pen.left(90)
绘制竖线
for x in range(1, 21):
pen.forward(180)
pen.penup()
pen.goto(x * 10, -180)
pen.pendown()
修饰炮和兵所在点
pen.penup()
pen.goto(100, 300)
pen.pendown()
pen.color("red")
pen.begin_fill()
pen.fillcolor("red")
pen.left(90)
pen.forward(20)
pen.right(90)
pen.forward(20)
pen.end_fill()
pen.penup()
pen.goto(200, 300)
pen.pendown()
pen.color("blue")
pen.begin_fill()
pen.fillcolor("blue")
pen.left(90)
pen.forward(20)
pen.right(90)
pen.forward(20)
pen.end_fill()
绘制一个长方形外围线
pen.penup()
pen.goto(0, 0)
pen.pendown()
pen.color("black")
pen.begin_fill()
pen.fillcolor("black")
pen.left(90)
pen.forward(780)
pen.right(90)
pen.forward(780)
pen.end_fill()
turtle.done()
```
4. 使用Python绘制五子棋棋盘