用编程做棋盘怎么做的

时间:2025-01-27 23:15:40 网络游戏

用编程做棋盘的方法有很多种,这里提供几种常见的方法和代码示例:

1. 使用Python绘制围棋棋盘

```python

def draw_board(size):

打印棋盘行号

print(" ", end="")

for i in range(size):

print(chr(ord('A') + i), end=" ")

print()

打印棋盘格子

for i in range(size):

打印行号

print(i + 1, end=" ")

打印棋盘格子

for j in range(size):

if (i + j) % 2 == 0:

print(" ", end=" ")

else:

print("X", end=" ")

print()

测试代码

size = 19

draw_board(size)

```

2. 使用Python绘制逻辑棋盘

```python

import random

import time

定义棋盘大小

N = 5

定义棋盘类

class LogicBoard:

def __init__(self, size):

self.size = size

self.board = self.create_board()

创建初始棋盘

def create_board(self):

board = [['-' for _ in range(self.size)] for _ in range(self.size)]

return board

显示棋盘

def display_board(self):

for row in self.board:

print(' '.join(row))

print("\n")

在指定位置放置棋子

def place_piece(self, x, y, piece):

self.board[x][y] = piece

测试代码

board = LogicBoard(N)

board.display_board()

board.place_piece(2, 2, 'X')

board.place_piece(3, 3, 'O')

board.display_board()

```

3. 使用Python和Turtle绘制中国象棋棋盘

```python

import turtle

定义画布大小及顶点位置

turtle.setup(800, 600)

turtle.speed(0)

定义画笔

pen = turtle.Turtle()

绘制横线

for x in range(1, 21):

pen.forward(180)

pen.penup()

pen.goto(0, -x * 10)

pen.pendown()

pen.left(90)

绘制竖线

for x in range(1, 21):

pen.forward(180)

pen.penup()

pen.goto(x * 10, -180)

pen.pendown()

修饰炮和兵所在点

pen.penup()

pen.goto(100, 300)

pen.pendown()

pen.color("red")

pen.begin_fill()

pen.fillcolor("red")

pen.left(90)

pen.forward(20)

pen.right(90)

pen.forward(20)

pen.end_fill()

pen.penup()

pen.goto(200, 300)

pen.pendown()

pen.color("blue")

pen.begin_fill()

pen.fillcolor("blue")

pen.left(90)

pen.forward(20)

pen.right(90)

pen.forward(20)

pen.end_fill()

绘制一个长方形外围线

pen.penup()

pen.goto(0, 0)

pen.pendown()

pen.color("black")

pen.begin_fill()

pen.fillcolor("black")

pen.left(90)

pen.forward(780)

pen.right(90)

pen.forward(780)

pen.end_fill()

turtle.done()

```

4. 使用Python绘制五子棋棋盘