编写一个简单的飞机程序可以使用多种编程语言来实现。以下是几种不同编程语言的示例代码:
使用Python语言
```python
import turtle
创建画布
canvas = turtle.Screen()
canvas.bgcolor("white")
创建画笔
pen = turtle.Turtle()
pen.color("blue")
pen.speed(1)
画飞机的机身
pen.penup()
pen.goto(-100, 0)
pen.pendown()
pen.forward(200)
pen.right(90)
pen.forward(50)
pen.right(90)
pen.forward(100)
pen.right(90)
pen.forward(50)
pen.right(90)
pen.forward(100)
画飞机的机翼
pen.penup()
pen.goto(0, 50)
pen.pendown()
pen.right(45)
pen.forward(100)
pen.right(90)
pen.forward(100)
画飞机的尾翼
pen.penup()
pen.goto(50, 0)
pen.pendown()
pen.left(135)
pen.forward(70)
pen.left(90)
pen.forward(70)
隐藏画笔
pen.hideturtle()
结束绘制
turtle.done()
```
使用C语言
```c
include include int main() { int x = 5, y = 10; char input; while (1) { system("cls"); // 清屏 for (int i = 0; i < 10; i++) { printf(" "); // 输出上方空行 } for (int i = 0; i < y; i++) { printf("\n"); } if (_kbhit()) { input = _getch(); switch (input) { case 'a': y -= 1; break; case 'd': y += 1; break; case 'w': x -= 1; break; case 's': x += 1; break; } } } return 0; } ``` 使用Pygame Zero ```python import pygame_zero WIDTH = 800 HEIGHT = 600 plane = Actor('plane', (WIDTH // 2, HEIGHT - 50)) def draw(): screen.clear() plane.draw() def update(): if keyboard.left: plane.x -= 5 if keyboard.right: plane.x += 5 pygame_zero.run(draw, update) ``` 使用C语言和EasyX库